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Re: [wmx] wmx multiheaded ... beta.
Sven Oliver Moll -
Wed Apr 19 12:11:50 2000
Hello!
On Tue, 18 Apr 2000, O'Shaughnessy Evans wrote:
>Ah, finally! It was on my list of Things To Do, but I don't know much
>about X so it stayed very low on the list :) I've been using two monitors
>for quite a while now. twm will run on the second display just fine, so
>I've been using that, but I'd love to have wmx instead. As a matter of
>fact, I was going to solicit the list for it this very day. Nice timing :^)
As every villian in a movie says: "If you want something done, you've got to do
it yourself." ;-)
>Separate channels for each screen makes more sense to me than the current
>implementation. My 2nd monitor usually keeps Netscape and IRC, and I
>wouldn't really want to switch those when I switch desktops on my primary
>display.
I think I'll have this selectable via Config.h
>Have you considered allowing for separate menus on each display?
>$HOME/.wmx could be used for single-headed displays and for a set
>of common, display-independent menu items, and $HOME/.wmx-<display_name>
>could be for extra menu items on each display. So, for example, I
>could have $HOME/.wmx, $HOME/.wmx-localhost:0.0, $HOME/.wmx-localhost:0.1,
>etc. Seems like it could be handy and it wouldn't get in the way of
>current behavior.
And what if your display ist :1.0 and :1.1? That's a feature you'll have to
implement yourself. ;-) The subdirectory feature compensates this enough for
my needs.
[...]
>Howsabout if you just release patches against wmx-6pre1 instead of your
>own entire distribution file? (I should note, though, that Chris's
>recent channel patch did apply nicely to your tar.)
I just did a quick diff over the sources. It's >60kB and still >15kB
gziped. Since I included every patch that made sence to me - except for
the channel patch - that came too late, I just wanted to provide something that
works out of the box. A patch is more "unstable", since you can't garantee that
it applies to the code. This version also includes some other hacks I did on
the code. The coolest one of these is support for the "power-key" on a Sun-5
keyboard.
I forgot also another bug I found: If you use pixmap support (I usually don't),
then the colormap of the pixmap on :0.1 is broken. It seems, that the "solid"
colors are used. Any ideas? Are there configurations where this bug doesn't
appear.
Greetings from Germany,
SvOlli
--
_______
( /\ | With a face like this I won't break any hearts
__)v\/lli a.k.a. | and thinking like that I won't make any friends
Sven Oliver Moll | -- Therapy?, "Screamager"
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